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World of Warcraft's PTR 3.0.3 is now up and ready for testing, sporting some tweaks to several classes. The Druid class in particular, will have their talent points refunded. Check out the patch notes in the full article. |
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Undocumented changes for the the PC version of Funcom's Age of Conan: Hyborian Adventures have just been revealed. To find out more about this, head on over to the full article by clicking on the "read more" link below. |
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Gamers rejoice for the Revelations 2.2 patch is already up and running in CCP Games' EVE Online. There's ton of stuff that was added to the game in this update as well as a few much needed bugfixes.Among the changes include the Veldspar asteroid now appearing in the overview screen by default, making it much easier for players to spot and target. In addition to this, new pilots will no longer be starting in a Pod. This change should speed up deployment times, giving the game a faster pace. The developers also patched a security hole which can potentially be used to hack the client. While we won't be able to cover all of the improvements in this short post, here's a little info about a new ship called the Rorqual ORE Capital Ship: Features include:
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While the priests can't spam the ability, the players who are accessing the Lightwell apparently can. However, a major problem is the fact that the healing effects don't stack so players who keep clicking on it will only get the effects of one heal while wasting the rest of the charges. Blizzard QA Hortus has already been informed of the problem and is looking into it. Until it has been fixed, priests who use the ability should make sure to warn their players about over-clicking the Lightwell, to ensure everyone gets healed properly. |
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There's been a lot of talk and speculation about the World of Warcraft's Arena Tournament season two gear. World of Raids was able to get a complete list of the set bonuses from WoWHead.Basically the names of the Arena 2 gear are still the same as the first batch, just affix a prefix of Merciless Gladiator's (instead of just Gladiator). Some of the pieces grant the same bonuses and all class sets get +35 Resilience for two pieces. Here's the list: Druid
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Instant, Regenerate 70 mana per 5 sec for two hours.
Instant, Regenerate 25 mana per 5 sec for two hours. The drop rate for Fel Lotus will also be increased in patch 2.1 by about 15%. While the effects of the flasks have been reduced, the cost has also seen an equal reduction. All alchemy flasks will be adjusted similarly to the examples above. Eyonix has also posted a few details on the four new elixirs scheduled to go live with the next content patch. Details are listed below.
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Gamasutra reports on a piece of business news with two gaming fallouts - er, implications. Bethesda Softworks has recently bought the Fallout license from Interplay Studios (and not just the rights to dev Fallout 3, but the whole enchilada) for US$ 5.75 million, according to papers filed before the Securities and Exchange Commission (SEC), found by Fallout fansite No Mutants Allowed.Here's the fallout. Interplay used to own the IP and Bethesda simply licensing the IP for the Fallout 3 installment. Now as Bethesda owns the IP, not only can it securely move forward with the creation of Fallout content without backchecking with the owners (since they are the new owners), but it reaps the intellectual property's income... ... especially from Interplay, now the licensee for its old IP. The same documents also reveal a contractual obligation by Interplay to launch its Fallout massively multiplayer online game (MMOG) within six years from the Effective Date of the agreement between them and Bethesda, with full-scale development occurring within the first twenty-four months... or else Interplay forfeits its license rights. It does give a potential window to when we'll see that Fallout MMOG. And with the money from the Bethesda enchilada purchase, they may have some seed to start the project. Hey, at least Bethesda's not doing an MMO, like they said. |
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Information about Tier 6 set names and set bonuses in the World of Warcraft have been subject to speculation - well, the set bonuses more than the names at least as WoWWiki already has them. MMO-Champion's Boubouille has released a list of Tier 6 set names and bonuses.
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Patch 2.0.10 finally goes live. It came together with the World of Warcraft's scheduled maintenance and is now available for download (if you didn't get the forced update.) Anyway, we've come to anticipate continuation of the great wailing and gnashing of teeth before the patch. It looks like the Druids and the Mages are the hardest hit, or at least the noisiest. Druids got a hotfix earlier today though that might alleviate the pain a bit. Here's the list of the changes: General
Download: World of Warcraft patch 2.0.10 |
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Lurking around the WoW Forums, we found this little thread that contained a puzzled Aussie wondering how much data World of Warcraft downloads. His curiosity was spurred from the fact that he was going to a university that had a strict bandwidth limit of 500 MB/sec. Despite going there for some serious study, he didn't want to give up WoW. So, what is WoW's bandwidth consumption?Curious little question, isn't it? Being the largest, billion-dollar MMORPG to date, you'd think that your sub par Internet connection won't be able to swallow much data from the World of Warcraft servers. We could actually bore you with the techno-babble that is associated with network technologies, but then we'd lose you right after the first word of the first sentence. Sedge of Bonechewer, a level 70 Tauren Druid, claimed that his current download rate as he plays is 0.5 KB/sec. But he believes it could be several folds higher once he hits the heavily populated areas. 0.5 KB/sec...carry a one there...that's 1.75 MB/hour. From the 500 MB/month limit, you've got about...say, 285 hours, give or take a couple of hours. If you divide that further in days, you've got about 9 and a half hours of gameplay each day at that rate. Searching around the Net a little bit more, we found that you could average about 30 KB/sec usually. You could hook 60 KB/sec during really huge raids, Arena bouts, and really wicked aggro's. There are also reports of huge bandwidth eating when you enter zones, since your client downloads a wad of data in preparation for your (triumphant?) return. You can monitor your computer's bandwidth usage through the many available bandwidth monitors on the Web., like DU Meter. Got something you'd like to share? Please do. Oh, and sure, be as geeky as you like. |
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Gamasutra reports on a piece of business news with 

