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Posted Feb 08, 2007 at 08:58PM by Ian C. Listed in: Off Topic Tags: Web 2.0, podcast, zombie, Ryan Verniere
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Wow! 23 different endings! - Image 1Some of us really prefer that the old school "choose your own adventure" style of entertainment just stay in the form of thin easily purchasable pocket books. However, one can't stop the march of the machines, everything's getting a Web 2.0 make over now, and that includes the "Choose your own" format.

From the folks responsible for Massively Online Gamer (MOG) we now have "Jethro Thule: Zombie Killer", the first ever choose your own adventure podcast.  Each week the audience gets to decide the next step of the story by making their opinions heard at their MOG Army site.

Originally part of the MOG podcast, "Jethro Thule: Zombie killer" was one of the most popular portions of the show. Well, it seems that all that popularity warranted a spin-off. Producer Todd Zelin had this to say:

We all agreed that Jethro needed an upgrade ...Initially Ryan Verniere, co-host of MOG, would read that week’s installment during the taping of the weekly show. On part 5 of Jethro, we started to pre-record and sound-designing the segment. After an awesome response from the fan-base we commissioned artist and MOG fan, Jake Harold, to draw story-boards and comic book like panels to illustrate the story each week.


For more information on the podcast adventure feel free to use our read-link below, it leads to the MOG Army site.

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Posted Oct 24, 2006 at 06:59AM by Tim Y. Listed in: Eve Online Tags: CCP Games, Game Conference, Ryan Verniere, Austin Game Conference
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Eve Online


Eve Online
's much-awaited Revelations update was brought up again as Mog Army recently released a vid of their correspondent Ryan Verniere interviewing two of the game's developers during the Austin Game Conference last September.

From the looks of it though, even the developers look pretty excited over these new updates, their voices a bit on the hyped-up side. Hmm, caffeine rush? Putting the focus back on the Kali patch, there was much excitement over the upcoming contracts system in the next patch up, which will replace the eskrow system  formerly established by players.

Then came the subject of factional warfare and voice system, with the developers abuzz over this patch's potential to change the face of how inter-group combat within the game's (massive) space will be executed. Well, given the game's massive player population, and its notorious in-game politics, we believe 'em.

This is just an  idea of what the dudes over at CCP are cooking up, and we suggest dl'ing the vid to get a much better idea of what's going on.

Download: [Mog Army interview on Eve Online]

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