Posted Feb 02, 2009 at 02:37PM by Isaac C.
Listed in:
News
Tags:
Microsoft,
Bungie Studios,
Ensemble Studios
Ó
|
Ensemble Studios officially closed its doors last week, and Gamasutra was there for a final tour. They also report on the never-to-be Halo MMO, which turns out was a very serious project for Microsoft. Serious enough to actually start building Ensemble a campus to support it. |
|||
|
|||
Posted Sep 23, 2008 at 02:06PM by Isaac C.
Listed in:
News,
Screenshots
Tags:
Microsoft,
Bungie Studios,
prototype,
Phil Spencer,
Ensemble Studios
Ó
|
Rumors have been floating around since 2006 that a Halo MMO was in development, although this has never been solidly confirmed by any studio. It's recently revealed that the MMO was indeed real. Unfortunately, it was canceled. Yeah, anticlimactic huh? Anyway, check out screenshots of the never-to-be Halo MMO after the link. |
|||
|
|||
Posted Nov 15, 2007 at 09:42PM by Nicolo S.
Listed in:
News,
Opinions & Analysis
Tags:
Microsoft,
Infinity Ward,
Bungie Studios,
London,
Xfire,
Flagship Studios
Ó
|
Less gamers are clocking in hours to spend time playing PC games online, according to Xfire's latest report. Numbers began to drop since August. Xfire senior director of marketing Frederic Descamps believes there's a very apparent reason behind this - many tried to finish the fight, while others continue to play Bungie Studios' Halo 3 on the Microsoft Xbox 360 instead of their PC gaming rigs.More details at the full article! |
|||
|
|||
Posted Apr 05, 2007 at 09:32PM by Ceasar S.
Listed in:
World of Warcraft,
Off Topic
Tags:
Bungie Studios,
Brian Jarrard
Ó
|
In a 1UP podcast show, one of Bungie's developers reveals his true gaming self: he's a WoW-head - and a very disturbingly geekish one at that! He reveals his broad knowledge of the World of Warcraft by issuing his two cents worth of the current issues involved in the WoW community.
![]() And that includes his comments on the 2.1.0 patch coming up for World of Warcraft (soon, hopefully), which covers the recent addressing of the consumables requirement for end-game raids, how Lady Vashj got owned, and the Can't Quit You guild (which apparently should have been "Can't Quit You, WoW!" guild) which reached over 500 members and stopped recruiting. Now while Brian Jarrard isn't the first industry celeb to go online and make his WoW addiction known, he didn't feel shy to reveal his love for being a Priest, a Druid and an enhancement Shaman. And get this: Bungie has a guild stuffed with the lot of them, but since (and we quote) "...[Bungie has] been distracted [because they're] working on Halo 3...," they're only now reduced to a small "core" of them who still play the game. Funny how it's not the other way around! Halo 3 delayed by World of Warcraft addiction? Whoa, that'll be the day... Still, you cannot help but notice a growing trend as the MMO market expands to even the game developers themselves! As 1Up stated in their summarized the phenomenon in their Legendary Thread: So instead of just playing WoW, they also now talk about playing WoW. And record it, so that when you aren't playing WoW, or thinking about WoW, or talking about WoW, you can listen to other people talking about WoW. It's magical! |
|||
|
|||
Posted May 30, 2006 at 02:08PM by KJM
Listed in:
News
Tags:
Bungie Studios,
DirectX,
Windows Vista
Page 1
Ó
|
Despite the all scuttlebutt surrounding Halo 3 and the upcoming movie since E3, the rumored MMO version is apparently not forthcoming. Instead, developer Bungie is putting its efforts into an upcoming PC version of Halo 2 that will require Windows Vista in order to run. This version is being constructed especially for the Window Vista OS, and will include a map editor - so don't look for any cross platform matches between this and the XBox or XBox 360.The upside is, PC gamers will still be able to use their old DirectX 9 compatible graphics card, even though Halo 2 is DirectX 10 enabled. Regarding the rumored MMO version of Halo 3, a Bungie representative had this to say: "We'd never say 'never' to anything. I can tell you we're not working on those things today though". |
|||
|
|||
Contact Us:
|
The QJ.net Network |
|
| Site | Feed |
| QJ.NET | RSS |
| Nintendo DS | RSS |
| PlayStation 3 | RSS |
| PSP Updates | RSS |
| Wii | RSS |
| Xbox 360 | RSS |
| MMORPG | RSS |
| Personal Computer Games | RSS |
| iPhone - iPod Touch | RSS |
| QJ.NET Forums | RSS |
User Favorites - November
| Most Commented | |
| (35) | |
| (1) | |
| (1) | |
| (1) | |
| (1) | |
User Favorites - November
Titles
Archives
November 2009
October 2009
September 2009
August 2009
July 2009
June 2009
May 2009
April 2009
March 2009
February 2009
January 2009
December 2008
November 2008
October 2008
September 2008
August 2008
July 2008
June 2008
May 2008
April 2008
March 2008
February 2008
January 2008
December 2007
November 2007
October 2007
September 2007
August 2007
July 2007
June 2007
May 2007
April 2007
March 2007
February 2007
January 2007
December 2006
November 2006
October 2006
September 2006
August 2006
July 2006
June 2006
May 2006
April 2006
March 2006
February 2006






Despite the all scuttlebutt surrounding