Posted Jul 16, 2008 at 01:06PM by Victor B.
Listed in:
City of Heroes,
City of Villains,
News
Tags:
NCsoft,
Brian Clayton
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NCsoft has completed the merging of City of Heroes and City of Villains, creating a unified whole that sets the stage for further improvements in this superhero IP. Learn more after the jump! |
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Posted Apr 04, 2008 at 03:47AM by David T.
Listed in:
City of Heroes,
News
Tags:
NCsoft,
Cryptic Studios,
Double Fusion,
Brian Clayton,
Jon Epstein
Ó
|
With in-game advertising on a roll these days, it was probably only a matter of time before a company like NCsoft joined in. Thanks to a recent agreement with Double Fusion, the publisher will now be featuring real-world ads within City of Heroes. The article continues after the jump. |
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Posted Nov 07, 2007 at 03:50AM by David T.
Listed in:
City of Heroes,
News
Tags:
NCsoft,
Cryptic Studios,
Brian Clayton
Ó
|
It is said that the whole is always greater than the sum of its parts. That's probably why Brian Clayton, NCsoft Executive Producer is so enthusiastic about NCsoft owning all of the intellectual property of City of Heroes. And if that weren't enough, NCsoft has announced the formation of a new studio as well. According to Mr. Clayton, both moves will prove conducive to NCsoft's plans for City of Heroes.What does NCsoft intend to do with the City of Heroes franchise? Find out after the jump! |
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Posted Aug 08, 2007 at 09:54AM by Jerico G.
Listed in:
News,
Interviews,
Richard Garriott's Tabula Rasa
Tags:
Microsoft,
Sony,
NCsoft,
Robert Garriott,
Brian Clayton
Page 1
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JoyStiq managed to score an interview with NCsoft boss Richard Garriot and Executive Producer Brian Clayton. The talk revolved mostly around the MMORPG industry and their (NCSoft) plans to support the PlayStation 3 with MMO-type titles. Their latest project - Tabula Rasa - was also touched; and surprisingly, they also signified plans to dabble on developing for the PlayStation Portable in the future.According to Clayton, they're looking at a number of ways on how to beef up the PSP games frontline. A fully immersive and working MMO for the said handheld isn't that farfetched, with Clayton saying that they "see a number of opportunities with the PSP as a standalone MMO or as an extension to our full-blown MMOs on PC and PS3". Hmm... MMO game on PSP, sounds good 'ey? Their plans are best summed in this quote: I would argue that developing a handheld MMO could be the largest challenge in game development. For example, the game needs to be developed from the onset to address limited communication tools, screen real estate and controls, which are all intrinsic to providing a quality MMO experience. We have a number ideas and solutions to address the above-mentioned concerns, but can't go into those details right now. The full article awaits after the jump! |
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