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Posted Jul 27, 2007 at 07:19PM by Isaac C. Listed in: News, Videos, Second Life Tags: Wiimote, prototype
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Aside from being attractive to the non-gamer, the Wii may be attracting the attention of industries in the future as well. The first we've heard of the Wii being used for practical purposes was for physical therapy but now it seems it may be headed towards even more specialized practices and applications.

Dr. David E. Stone, author of Planning and Designing for High-Tech Web-Based Training believes that a fusion between Wii technology and the world of Second Life may be the next step for corporate training. Not only on Second Life, but maybe for other virtual worlds that may be developed in the future for the technology. But for now, why Second Life? Best bet is because it's open sourced.

The appeal of such a synergy is that manufacturing all the necessary equipment in a virtual training room would be cheap, not to mention being able to reset everything with a click. The application of the Wiimote in such an endeavour would bring training into a different level. Imagine practicing surgery on the Wiimote (and not just on the table of Trauma Center) or handling nuclear material. It's not only safer, it's cleaner and you're not in danger of getting horribly mutated in a meltdown.

Research has already been conducted by a separate group, called WiiController4SecondLife, to fuse the Wii and Second Life. Here's a video of their prototype, featuring a Wiimote to control direction and a treadmill to control speed for walking:



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Posted Jul 23, 2007 at 09:19AM by Jerico G. Listed in: News Tags: Microsoft, Wiimote, Sony, GDC, Korea, iPhone
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QuickKump QuickPeek logo - Image 1


(From the Editor: Another week, another issue of the QuickJump QuickPeek for all of us! The gaming community was pelted with hard hitting updates the past seven days, fortunately for you guys our hardworking writers from various teams managed to squeeze in some time for this awesome issue. This ish is extra beefy since it marks the first month since our weekly compilation of heaps of gaming info was initialized. To celebrate that, we're once again showcasing a comment from one of our more in/famous regulars. Last week it was Mister Common Sense, I wonder who it'll be this week? Read the whole article to find out!)

Whoa! It's really hard to keep track of time especially when you've been deeply absorbed by the gravity of your current undertaking. Hmm, "gravity". That sounds a pretty good word to describe the week's recent events. Gravity's synonymous to "implications", and the things we're about to report will surely eat up our time figuring out what the backlash will be. Surprised? Try imagining what will happen to Microsoft after the resignation of Peter Moore. Or imagine the possibilities opening for the PlayStation Portable with a super team of hackers reportedly working on another custom firmware. You could also try to figure out what kind of new PS3 controller, announced by Kaz Hirai, Sony and Immersion could come up with. Brain juices oozing with possibilities? Read on to find more:

The full issue awaits after the jump!

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Posted Apr 04, 2007 at 02:27PM by Ryan A. Listed in: World of Warcraft, Mods Tags: Wiimote, Nintendo, motion-sensing, Nunchuk, GlovePIE
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The moment Nintendo Wii's motion-sensing controller became widely available, gamers across all platforms were like, "Let's see what other things this white stick can control." And as very well documented, we've seen that the Wiimote can actually control a lot: from guitars, cars, EverQuest II, and even rival console PlayStation 3 (PS3).

Among the many uses of the Wiimote was for playing in World of Warcraft (WoW). The coder displayed through a video tutorial how one can actually explore Azeroth using the Wiimote and it was rather amusing. This next one goes along that line as well. Chris Heald from online blog Anti Arc was able to modify the said controller and made it compatible with WoW's fishing activity.

Before this works, Heald reminds that you should bound first "Shift+F" to the fishing skill and turn off the AutoLoot function. Once that is done, the controls become relatively easy: Hold button "A" and do a casting motion to make your WoW character cast. Moving the Wiimote up without pressing the "A" button will reel your fish in and autoloot the content.

Likewise, the Nunchuk serves as the mouse. Pressing the "B" button plus moving the Nunchuk will move your camera. It's actually pretty nifty and Heald has a proof-of-concept video for all of you. In case you want to know more about the GlovePIE script, the Read link will take you to Chris Heald's blog.

 



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Posted Feb 07, 2007 at 09:30AM by Ian C. Listed in: Opinions & Analysis Tags: Wiimote, NES, Wikipedia, SIXAXIS, Episodic Content
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Next Gen make over... - Image 1Most 80s cartoons were made to help market toys and other franchise-related merchandise. We're wondering if that Saturday morning magic will work on this generation's electronic occupation.

Given, the huge buzz generated by the now in contention Ghostbusters' game (thank the gods Dan Akroyd confirmed it), it seems there are a lot of franchises from way back when that could get a great boost if it gets adapted for our gaming interests.

But how would these 80s cartoons translate into "generation now" video games? Which platforms would each game be for? How would each game play? This article will imagine what would happen if we turn 80s cartoon shows into "generation now" games.

We'll start with two 80s cartoons that share the same universe (yes 80's uber geeks, we know that Etheria and Eternia are different places, but the two series did cross multiple times) He-Man and She-Ra, and then we'll move from there.

Read the rest of the article after the Jump!

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Posted Jan 15, 2007 at 07:37PM by Chris L. Listed in: World of Warcraft, Interviews Tags: Blizzard, Microsoft, Wiimote, Sony
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Cartman Wuv Wii. Blizzard's LeCraft doesn't.


Forget it, Cartman: you ain't bashing your two loves together in one package. Commenting on a host of mods that show World of Warcraft being played with the Wii, StarCraft, Diablo Series">Blizzard game designer Jonathan LeCraft had this to say to Pro-G: sorry guys, but you're too easy to pwn. On a side note, no, Blizzard has no plans to port WoW to the 360 or PS3 - or the Wii, for that matter.

Back to the Wiimote: why? It might seem intuitive that the mouse-like Wiimote would work with WoW, but LeCraft points to one obvious flaw in the argument: no keyboard. LeCraft implies that WoW was built with the keyboard in mind. "When I saw that I was like, well, that's got to be pretty easy to PvP against, honestly. It's not something we're looking at right now." (We don't know if LeCraft differentiated between WoW hacked to play on the Wii and WoW being played on a PC with a Wiimote hooked up - in the second case, the keyboard's still there...)

For the 360 and PS3, though, LeCraft said: "We don't have any plans for it specifically. We always keep all our options on the radar, but there are no plans for the immediate future." Still, WoW on a console... memo to Sony, Nintendo, and Microsoft: you'd still want the keyboards, so what's the diff?

Finally, LeCraft tells Pro-G the same thing Kaplan tells Firing Squad: there are other Blizzard project/s under wraps, but we won't tell you what. LeCraft says that "we have the capacity" for another Blizzard MMO, though.

World of Starcraft
, perhaps? (Oh no, this writer realizes in absolute shock. Now no one will ever leave their rooms!!! O tempora, o mores! Oh noes!!!)

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Posted Dec 31, 2006 at 02:18AM by Tim Y. Listed in: News, Videos, Mods Tags: Wiimote, YouTube
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After the recent reports of a Wiimote being hacked to play World of Warcraft, it seems the trend's picking up. We picked up a youtube video of another guy pulling off a similar hack, and the major difference here is that the dude pulling off the programming appears (sounds) to be European.

Much like the previous tutorial, this guy cites similar sources for the required program downloads. Unlike the previous one, however, this dude's using the GlovePIE program in place of the DarWiinRemote. Translation: This tutorial's just the thing for PC owners who'd like to put their Wiimote through its paces.

Unfortunately, the guy's talking in Norwegian. If anybody can either translate the narration or knows a similar vid, let us know. Thanks, and enjoy the video.



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Posted Dec 19, 2006 at 09:25PM by Victor B. Listed in: World of Warcraft, Videos Tags: Wiimote, Sony, DarwiinRemote, Ironforge
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Let's see... What has the Wiimote been able to control so far? Remote-controlled cars, guitars, Sony's PlayStation 3, EverQuest II, and some other items. Yep, that's a lot of stuff.

Now, how about the king of MMOs?

Someone's decided to make a tutorial video for using your Wiimote to play World of Warcraft. As you can probably see from his interface, he's using DarwiinRemote to get the job done, so you'll have to remember to get that too. It isn't perfect though, as the there isn't a function for the right mouse button just yet, but this is a great first step.

In any case, what are we waiting for? If you have a Wii, an account for WoW, a Mac OS, and a few minutes to spare, you might as well learn how to do this little trick, right? All that's left is to figure out how to get my character to dance on-screen, and I'll be the hottest Night Elf dancing queen this side of Ironforge. Sweet!




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Posted Dec 14, 2006 at 09:02PM by Kristine C. Listed in: EverQuest 2, News, Videos Tags: Wiimote, MMO Show
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Thanks to the versatility of the Wiimote, it seems that many people have been finding many uses for it which don't require, of all things, a Nintendo Wii. For example, who would have thought that the Wiimote could also be used to invade the world of MMORPGs?

It may sound zany, but as Cyan, the host of EQ2-Daily.com's podcasts, is about to show everyone, it's true. (Truth, we suppose, really is stranger than fiction sometimes.)

In this video that we have here, Cyan is demonstrating that it IS possible to play EverQuest II using a pair of Wiimotes. Unfortunately, he doesn't really go into the details and technical side of this whole set-up, but his demonstration does show that the whole thing works.

Using one controller, he demonstrates that basic movement is not only possible but also comfortable. The same Wiimote which controls his avatar's movements is also able to adjust the camera, just as you would if you had a mouse. It can zoom in and zoom out, and turn the camera a full 360. The second Wiimote, on the other hand, takes charge of his character's combat functions.

It's still a work in progress, but the project looks very promising to us EQ2 fans. In any case, go ahead and watch this clip to see what we're talking about.



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Posted Dec 11, 2006 at 07:00AM by Jerico G. Listed in: Opinions & Analysis Tags: Wiimote, Sony, Sega Master System, Hollywood, SIXAXIS
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Saint's Row versus GTA


You'd think that having more than six billion people populating our mother planet guarantees a constant flow of fresh ideas. But no, we still have to put up with the likes of The Terminator, Digimons, and a "family guy" trying to be cool.

Fact of the matter is, every industry has a huge mainstream-stamped cargo strapped across its back. You have Hollywood that never runs out of the Asian-plus-wacky-western-guy combo, comic books that have WonderMan (replace the first four words with "sup" and you got the picture), and the music industry (if you could call it that) being lorded over by "artists" like Paris Hilton and Justin Timberlake. Yep, the world's one fudged up place, and if you think we're safe from its clutch just because we're locked up in our room all day mashing buttons, you're dead wrong.

True gamers would have now known what I'm trying to imply. That the gaming industry, like all the money-driven organizations in the planet, is one huge merry go 'round - only instead of horsies, we have copycats, and boy are they running lose. Saints Row's Homies can show us nothing the Leone Mafia Family hasn't. How about HOT PXL's (PSP) board-toting Djon? He reeks of WarioWare if you ask me.

You think this is something new? Remember Golden Axe Warrior for the Sega Master System? Anyone who has taken over the character of Link would immediately notice how shamelessly similar it is to earlier Legend Of Zelda installments. Here's another one - Rainbow Arts' Great Giana Sisters. The younger 'uns might never have heard of it before, but simply put, it's got all the Super Mario Bros. elements in it - powerups, bricks shattered by heads, diamond (at least not coin) collection, and all enemies looking weirdly like the plumbers' bitc**s - only instead of brothers Mario and Luigi, you have sisters Giana and Maria.

Click on the "full article" link below to read more about videogaming rip-offs!

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Posted Nov 30, 2006 at 05:51PM by Max F. Listed in: Interviews, Second Life Tags: Germany, Wiimote, Reggie Fils-Aime, Reuters, Mii
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MiiAdam Reuters, the bureau chief of Reuters, sat down with Reggie Fils-Aime in the Reuters Auditorium in Second Life. Or at least their avatars did, but let's disconnect from the real world for now. That's the right attitude because we're talking Second Life and Mii avatars and more:

Three things to do to stop flying remotes. Wipe off your sweaty hands. Properly attach the strap. Do not let go of the Wii remote when playing Wii Sports!!! DO NOT THROW YOUR WIIMOTE - IT IS NOT A BALL.

Second Life and Wii. The two agreed that there's a lot in common between the Second Life demographic (evenly split between genders) and the intended audience of the Wii. Also, Reggie said he will "absolutely" take another look at Second Life.

Mii. There's more use for them in future games. And there are more plans to add customizability and personality to the Miis. Soon, they'll be everywhere. "We have Miis showing up on MySpace, and other places, so I'd love to see it show up on Second Life." As Reggie put it, the Mii travels: "It can show up in the audience of a game going on in Germany or Australia."

MMO. "The Wii certainly has enough power to drive an MMO and make it totally interactive." Nintendo isn't looking at it yet, but developers are free to take the Wii remote and Nunchuck and run with it.

Opera. The Wii is a closed system. But they have been approached by developers who want Flash-enabled games for the Wii.

Region lock. The reason is the difference between TVs in different nations (e.g., PAL). "We needed to do this this way to manage the technology."

Wii for other platforms. No way. It's what differentiates the Wii from others. Reggie also asked nicely earlier in the interview: please don't hack into the Wii controller or the system. Still, he said that the technology is "robust" - it's a fully-three-dimensional thing after all. To open a door you push, twist, and pull back the Wiimote.

Disabled people. The Wii remote is sensitive enough not to need huge movements. Nintendo worked with charities on this.

The best thing about this inteview: big LOLs at the fact that people throw their Wiimotes as if they were real bowling balls or baseballs. So we'll end it at that. Oh, and how many nuns can a Nunchuck nun if a Nunchuck can chuck nuns?

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