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Have you ever thought of the possibility that MMORPGs could be used by terrorists to recruit and teach people how to blow up stuff? The Counterterrorism Blog ("The first multi-expert blog dedicated solely to counterterrorism issues") has. Here are a few snippets from an entry by Andrew Cochran. Many of the overwhelmingly positive features of Second Life can be
adapted for negative Real Life means. The rapid and potent way in which
communication takes place would seem to be an ideal platform for
recruitment into radical groups, especially given the age range of
those engaged in the world, which is typically 18-34. The teaching
capabilities of the world can clearly be adapted for use by terrorists. Streaming video can be uploaded into Second Life and a scenario can
easily be constructed whereby an experienced terrorist bomb-maker could
demonstrate how to assemble bombs using his avatar to answer questions
as he plays the video. Using the decentralized organization effect,
already successfully used by SL companies, the bomb-maker and his
pupils can be spread around the globe and using instant language
translation tools (available in the world) could be speaking a variety
of languages. And that's not even the worst part. ...possibly by far the most useful tool currently available to radical
groups is the ability to transfer in-world money between avatars that
can be translated into real currency. The Second Life currency of
Lindens (approximately $270L to $1US) can be bought using a credit card
in one country and credited to one avatar (account) and can be given to
a co-conspirator avatar in another country. Please note that the article also mentions other MMORPGs, (World of Warcraft, for one), but Second Life is mainly used as an example because it is, in the author's words, the "purest version of a digital 3-D world." The whole thing sounds a bit farfetched, but who knows? If the terrorists haven't thought about it yet, then they certainly know about it now. Click on the "via" link below for the full article on the Counterterrorism Blog. |
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A few players over at the Europe World of Warcraft Forums have been keen to sense players who look suspiciously like bots. They walk aimlessly around the map, only attacking enemies the bot program "sees". So Preistingo was getting curious as to what options he had once he was absolutely sure he has a bot in his cross-hairs.There are a lot of World of Warcraft players who have pretty nasty ideas for suspicious characters, who are claimed to be mostly Hunters and Rogues. But Blizzard Community manager">Vaneras, a Blizzard representative, says the age-old Game Master notification is your number one option. In fact, it's probably the only right thing to do, according to him. Thudgot has reassured people that even if there has been little results to the reports that players send in, the reports themselves help Blizzard in their case against botters. But many are still unsatisfied with the slow, if not lack of, action being made against botters. What people need to know is that almost every MMO game out there has one or two bot programs. There will also be botters, because there will always be someone who thinks they can play easy things even easier. We know that the reports are the lamest way to get rid of botters, but they do work. It's like the wheel of the law, you know. It's slow, but hey, it does turn. |
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Five years ago Doctors didn't believe Liz Woolley when she said her son was addicted to an internet game in which players take the role of elves, ogres and trolls. Back then, we all said "Wha--?" The mind-numbing point being that how could the experts not recognize the addiction? Especially after the depressed 21 year old Shawn Woolley committed suicide at his keyboard. The Age reports that many mental health professionals now agree that online gaming addiction does exist. Despite little scientific research regarding the issue. Some of us here at QJ would like to jump the gun and make a very unscientific hasty generalization: It does exist... duh! Nicotine addicts can't go through the day without smoking a certain number of cigarettes. Some gamers can't go through the day without certain hours of game time. But yeah, further Scientific research into the phenomenon would be welcome. |
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With all the talk about how MMORPGs drain people's time and take them away from their families, it's a bit heartwarming to find out that those annoying (in a cavity-causing-this-is-too-sweet-to-be-real-this-is-annoying manner) father and son sports duos can exists in World of Warcraft. The father and some duo is Siscotoquork (dad) and Dragonflie (son) of the Maelstrom guild on the Emerald Dream server. What's amusing about them is that the son got the dad into gaming with FF7. Given the age of FF7, the dad's been a gamer for quite some time now. Gaming for them has turned into an activity that helps keep them connected as a family. The dad explains that they used to play a lot of tourney basketball back then but as he aged and basketball became a little too much for him to play on a regular basis, gaming helped them gain common ground. Dragonflie had this to say about gaming and family: It is a good activity if all the family is in it, because those that are not feel left out. Especially if the other members are not gamers. WoW just takes to much time to play it without the other family members being involved. When it comes to balancing gaming time and family time, the son says that WoW's a little more demanding than games he's played before. The dad says for him, time management is a less hard since his family is all grown now. All he has to do is work WoW around his wife's activities. When it come to the fact that the guild leader is the son, the dad had this to say: It actually is great to have my son as guild leader. I do not have to put up with the headaches, however, being his father gives me an automatic respect factor with the other guild members. Even though I do not get any respect from him. Of course he probably said that in jest. Why does the Southpark WoW episode come to mind? |
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So. News has just reached our ears that Blizzard, in collaboration with Eurogamer, will be giving out 100 World of Warcraft: Burning Crusade closed beta keys.Psyched? Well you should be! Because with this key, you'll be able to access high-level content, two new races (Blood Elves and Dranei), and tons more stuff that you otherwise wouldn't be able to get your filthy WoW-addicted hands on, hehe. Oh, and add to that the fact that you'll be getting this two months before the expansion hits the shelves on January, damn right you'd better be psyched baybee! All you have to do is head on to the Eurogamer site and answer this very simple question: "Which of the following Blizzard games is World of Warcraft based on?" If you have no idea, don't worry 'cuz there are choices given so you never know, you might just get lucky. Aaaand now, for the rules (or Eurogamer's version of it):
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