Posted Jun 23, 2008 at 08:49AM by Enrico S.
Listed in:
News,
Patches,
Age of Conan: Hyborian Adventures
Tags:
Funcom,
NPC,
Mage,
Swamp,
Level 5,
Splash Damage
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The official Age of Conan: Hyborian Adventures
patch notes for the June 23 update have been released. It seems that the
developers made good on fixing some of the problems in siege warfare, as well as added a number of changes that we're sure players will enjoy. Want to see the patch notes for yourself? Then head on over to the full article. |
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Posted Jun 16, 2008 at 08:50AM by Enrico S.
Listed in:
News,
Patches,
Age of Conan: Hyborian Adventures
Tags:
Funcom,
NPC,
Lotus,
Rogue,
Swamp
Ó
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Funcom's Age of Conan: Hyborian Adventures
servers were taken down (and are still down as of this article's
writing) so that the developers could apply a number of bugfixes, and improve the gameplay balance. Want to know what the devs are changing? Then head on over to the full article for the full patch notes.*update* The servers are now up! So you can now check out the fixes first hand! |
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Posted Dec 28, 2007 at 12:32PM by Tim Y.
Listed in:
Vanguard,
Tutorials
Tags:
Sony,
SOE,
Swamp
Ó
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Posted Feb 01, 2007 at 04:51AM by Rio S.
Listed in:
Previews,
The Lord of the Rings Online: Shadows of Angmar
Tags:
Swamp,
Bree
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When traveling from Ost Guruth to Garth Agarwen, adventurers beware. You'd have to pass through treacherous areas such as the Haragrim swamp and the corrupted forest of Agamaur. There are a number of quest on the way (Lone-Lands to Bree-Land) and of course, players are encouraged to take advantage of it. Garth Argawen is littered with ruins, eerie red trees, and pools of water. Its denizens are the Hillmen of Rhudaur and the Shades of Arthedain, both in service of the Red-maid. Adventurers will find that wandering around Garth Arawen is no easy feat as groups of hillmen and gloom-waters lurk around the ruins. As adventurers travel deeper into Garth Argawen, they will encounter a glade where they will meet a corrupted tree Grimbark, formerly named Oakenbark. It will make full use of its branches and roots to stop adventurers from going any further. It also drops beehives to eliminate threats. Ready to go against a giant tree? Arm yourselves. |
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Posted Nov 02, 2006 at 03:59AM by Ian C.
Listed in:
World of Warcraft,
News,
Previews
Tags:
Blizzard,
Swamp
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Over at TenTonHammer, they have a preview of The Slave Pens, an instanced area meant for level 62-64 characters. The preview gets a bit long, so we'll just serve you guys with the juicy bits of the treat, mob info and boss info for that instance. If you want the full meal, you can click on our source link below.
The preview does come with a warning though - and that everything in it is from the beta. Obviously there may be some changes to WoW: The Burning Crusade before the release. Here be the details:
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Posted Jul 18, 2006 at 07:40AM by KJM
Listed in:
News,
Horizons
Tags:
istaria,
Tulga Games,
pollution,
Swamp
Page 1
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Seems like environmental problems stemming from pollution aren't unique to the "real" world. Even as corporate industrialists and developers foul the ecosystems and desertification expands on planet Earth, the Withered Aegis of Istaria are killing off the wetlands south of Harro, expanding the Deadlands as their fort construction wreaks havoc with the delicate ecology of the Spiritous Swamp. Unlike most creatures on Earth, however, their counterparts in the world of Tulga Games' Horizons appear to be fighting back as the native bloodsnout gruok and purple spiders start exhibiting atypically aggressive behaviors. According to NNRI associate researcher Saja, this new, aggressive behavior is a response to the spreading Blight: “.. the common bloodsnout [and] purple spiders normally leave you alone unless you are a threat to their hatchlings...the constant lightning and gloom of a Blight Maelstrom is a radical change from the normal swamp environs. It must be terribly frightening for the poor creatures. They can’t express what they’re feeling in words, so they express it in actions. They don’t really mean to be vicious; they just want someone to know they’re hurt and scared.” Istarian war correspondents report that Blight Blooms are popping up south of the Sandstone Quarry. There's a lot of the Undead running around, so travelers in that area should exercise caution. |
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