Posted May 01, 2008 at 05:43AM by David T.
Listed in:
News,
Mythos
Tags:
Seattle,
Flagship Studios
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One good rule of thumb for MMORPG developers is for them to always keep their customers in the know. Flagship Studios Seattle appears to be doing just that with regard to fans of Mythos. In fact, the developer enumerated a lot of things that it's been doing for the game. Take a closer look at what the company has been up to lately after the jump. |
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Posted Apr 25, 2008 at 12:47PM by Charles D.
Listed in:
City of Heroes,
News
Tags:
Penny Arcade,
North America,
San Francisco,
Seattle,
San Diego
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Posted Jan 30, 2008 at 12:01PM by Enrico S.
Listed in:
News,
Events
Tags:
Sony,
SOE,
Seattle,
Game Conference,
John Smedley
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The 2008 ION Game Conference looks to be building up quite a line-up of keynote speakers. It was recently revealed that the first keynote speech will be delivered by none other than president of Sony Online Entertainment John Smedley.Check out the full article for more information. |
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Posted Jan 28, 2008 at 12:59PM by Enrico S.
Listed in:
News,
Events
Tags:
Seattle,
Pearl Research
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There has been a lot of buzz about the upcoming 2008 ION Game Conference. If you plan on attending the event, then you might be interested in knowing that early registration for the event has now
been opened and will close by March 17 this year. For more information on the 2008 ION Game Conference, scoot on over to the full article. |
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Posted Jan 21, 2008 at 06:25AM by Tim Y.
Listed in:
Dark Age of Camelot,
News
Tags:
California,
Seattle,
San Diego,
EA Mythic
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The Dark Age of Camelot has just been updated with information regarding the time and venue for the first two legs of its Camelot Road Trip Program.This tour will provide the MMORPG's gamers with an opportunity to quiz the developers on game related matters, even as they enjoy the free food that's to be expected in each event. Details are in the full article. |
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Posted Jan 02, 2008 at 05:46AM by Enrico S.
Listed in:
News,
Events
Tags:
Seattle,
Game Conference
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Ever since the Online Game Development Conference (OGDC) started, more than a few big names have graced the event. However, it won't be known as the OGDC for much longer. Evergreen Events has announced that it will now be known as the ION Game Conference.Want to know more about this change? Head on over to the full article by clicking on our "read more" link below for more information. |
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Posted Oct 26, 2007 at 01:59PM by Isaac C.
Listed in:
News
Tags:
Penny Arcade,
FreePlay,
Seattle,
PAX
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It's never too early to reserve a place in the next Penny Arcade Expo (PAX). It was announced today that the event will be accepting registrations as early as January 2008. The last PAX had 37,000 gamers roaming its floor. Tickets were sold out so early registration may be a good idea.PAX 2008 will be held on August 29 to 31 and attendance is expected to double again. "Again" because attendance has been doubling ever since the first PAX. The attendance grew so large that the last event was held in the Washington State Convention and Trade Center in Seattle just to fit everyone in. Next year's PAX will mark the expo's fifth year and will continue the tradition of game exhibitions, conference programs (about games of course), concerts, tournaments, freeplay gaming and general fun times for everyone and all in the gaming community. |
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Posted Oct 08, 2007 at 06:11PM by Glen D.
Listed in:
News
Tags:
apollo,
Seattle,
World Cyber Games
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Team USA has won the overall championship in the recently-concluded World Cyber Games (WCG) 2007 held in Seattle, Washington this weekend. The champs bagged a total of 6 medals, just one medal shy of a deadlock with South Korea's seven-medal record.The Americans dominated in various platforms and came out on top in Gears of War, Dead or Alive 4, Project Gotham Racing, Tony Hawk's Project 8, and Age of Empires III: The WarChiefs This year also saw the emergence of Germany in the RTS genre with 4 medals, topping powerhouse South Korea's three-medal performance. The United Kingdom also put on a stunner as they swept Starcraft with an unbeaten streak in the Singles game courtesy of star player Apollo. When all was said and done, more than 700 players from 74 nations expressed their fulfillment in their participation throughout the event. Victory may not have been for everyone, but there was much happiness to be shared. The World Cyber Games is the biggest e-sports gathering in the planet. It was founded in 2001 and has been one of the industry's most celebrated shindigs ever since, attracting fans and media from all over the world. |
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Posted May 13, 2007 at 10:18PM by Nicolo S.
Listed in:
News,
Opinions & Analysis
Tags:
Korea,
Seattle
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When gamers choose which MMORPG to play, payment is usually an important factor in making the decision. Payment models affect the success of online games, and recent Online Game Development Conference (OGDC) held in Seattle focused on this. We all know WoW and its monthly fee. For some, it's a very reasonable price while others just don't want to pay so much to play a game. One of the panelists believe that subscription is fine if the game is updated regularly. On the other hand, someone from a Chinese publisher stated that only ten to twelve are subscription games in Korea. According to him, the market there is leaning towards subscription recently but it doesn't hurt profits without it. Secondary markets were also brought up during the debate. Some people suggested that this unstoppable plague should just be accepted one way or another, but some also expressed their fear regarding the matter. Apparently, bigger companies suffer when players just pay farmers rather than their service. While real world trading is generally considered illegal, many believe that a game will be considered successful when secondary markets exist: when players are willing to spend actual money outside the game just for virtual items. As someone said,"all successful games have a secondary market." In the end, they couldn't come up with a solid way to approach this issue. So, what payment method do you prefer? Should selling items and gold for real money be accepted? Tell us what you think. |
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Posted Apr 22, 2007 at 04:20PM by Ceasar S.
Listed in:
News
Tags:
Seattle,
Orion
Page 1
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Erik Bethke, known for his participation in the development of classic franchises as Starfleet Command, has been selected as one of 80 speakers to tackle issues at the 2007 Online Game Development Conference, as stated in an official press release. The 2007 OGDC will take place in Seattle, Washington starting May 10, 2007. Bethke, while being one of those responsible for putting out Interplay's Starfleet Command 1 and expansion Neutral Zone, SFC II: Empires at War, SFC: Orion Pirates and Starfleet Command 3, can also be attributed to the controversial and utterly unique classic I Have No Mouth And I Must Scream from CyberDreams. As current CEO for GoPets Ltd., the people behind GoPets and its online 3D virtual pet community, Bethke is expected to take the podium on May 11, Friday, to tackle current and relevant issues as placed by the 2007 OGDC agenda that was revealed recently. OGDC director Peter Freese was honored to have added a man of Bethke's reputation and caliber to the list of speakers. He also assures that Bethke's knowledge and experience will be successfully endowed upon the attendees of the conference. The 2007 OGDC is currently organized by the Evergreen Events and is co-sponsored by Seoul-based GoPets Ltd. |
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