Posted Sep 05, 2008 at 02:15PM by Isaac C.
Listed in:
News,
Champions Online
Tags:
NBA,
Electronic Arts,
Baseball,
Take-Two Interactive,
Los Angeles,
Episodic Content
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Take-Two Interactive, still hot in talks with Electronic Arts (supposedly) over their merger, has sent in its financial statement for the previous fiscal quarter. The report reveals their line-up of games for the next (fiscal) year. Details in the full article. |
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Posted Mar 02, 2007 at 02:44AM by Karl B.
Listed in:
News
Tags:
Funcom,
Trond Arne Aas,
Arne Aas,
Episodic Content
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More money's rolling in for Funcom, and this time it's in the form of a grant from the Norwegian Film Fund. The grant enables Funcom to establish a core technology team which will research online-only delivery methods of episodic content, as well as lay the foundation for a later pre-production phase of Dreamfall Chapters. Dreamfall Chapters begins right where Dreamfall: The Longest Journey ended. It will be released in episodic form, and as Funcom seeks to further strengthen an already established IP through this online-only continuation, the potential for a future The Longest Journey MMO increases. "We will be researching an online-only continuation of the epic Longest Journey saga, and we very much look forward to develop new chapters to the Dreamfall gaming community," said Trond Arne Aas, CEO of Funcom. "To see the Norwegian government take such an active role in nurturing the local game development industry is impressive. In return for their trust we aim to deliver a modern adventure game with unique qualities." The grant is part of the Norwegian government’s active endorsement of the Norwegian game development industry. Since the inception of the program in 2004 the government has supported a wide range of games, including Dreamfall: The Longest Journey. |
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Posted Feb 07, 2007 at 09:30AM by Ian C.
Listed in:
Opinions & Analysis
Tags:
Wiimote,
NES,
Wikipedia,
SIXAXIS,
Episodic Content
Page 1
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Most 80s cartoons were made to help market toys and other franchise-related merchandise. We're wondering if that Saturday morning magic will work on this generation's electronic occupation.Given, the huge buzz generated by the now in contention Ghostbusters' game (thank the gods Dan Akroyd confirmed it), it seems there are a lot of franchises from way back when that could get a great boost if it gets adapted for our gaming interests. But how would these 80s cartoons translate into "generation now" video games? Which platforms would each game be for? How would each game play? This article will imagine what would happen if we turn 80s cartoon shows into "generation now" games. We'll start with two 80s cartoons that share the same universe (yes 80's uber geeks, we know that Etheria and Eternia are different places, but the two series did cross multiple times) He-Man and She-Ra, and then we'll move from there. Read the rest of the article after the Jump! |
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Most 80s cartoons were made to help market toys and other franchise-related merchandise. We're wondering if that Saturday morning magic will work on this generation's electronic occupation.