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Posted Mar 31, 2009 at 04:43PM by Karl B. Listed in: World of Warcraft, News Tags: Blizzard, podcast, Dii, Tom Chilton, Drew
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Wrath of the Lich King and Diablo 3 - Image 1The reason why you're not having fantastical dogfights in World of Warcraft: Wrath of the Lich King right now lies in the physics. As in, it wasn't polished enough. That's what WoW's Tom Chilton revealed in the latest Blizzard podcast. The same podcast also featured senior Diablo III artist Mike Nicholson, who admitted that the new UI for Diablo 3 drew a lot of inspiration from WoW's UI.

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