Posted Dec 20, 2006 at 06:32AM by Ryan A.
Listed in:
News
Tags:
AGC
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Whoever said that Christians don't have a place in the gaming industry should pray to their gods. Or better yet, they could try visiting Second Life and the newly established World Vision Alternative Gift Catalogue Village. We know that was quite long and don't say WTF just 'cause mentioned Christian. Let us break this down for you. First things first, World Vision is actually a Christian charity agency that busies itself by helping poor and impoverished countries around the world. Usually, they combat any world issues concerning poverty, hunger, and injustice. The Alternative Gift Catalogue or AGC is a portion on their official website that allows for donation of necessary things such as blankets, school supplies, medicines, livestock and so on. Now, World Vision decided to join MMO Second Life and put up AGC village to spread this good Samaritan act. Accordingly, 3D objects are placed within the village. Should residents find any item there that they have in real life and want to donate, they can do so by clicking the link beside the item. That then will take them directly to the original AGC online site. These kind of acts definitely leave a warm, fuzzy feeling inside. Also, these are the exact things that reality-based MMOs have that fantasy-based ones don't. We're not saying that Second Life is better than other MMOs as they are all different and unique. We're just saying that SL certainly has a touch of humanity to it. |
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Posted Oct 03, 2006 at 06:52PM by Ian C.
Listed in:
Videos,
Fallen Earth
Tags:
Icarus Studios,
AGC
Ó
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We've all heard about how the devs ranted about the proliferation of World of Warcraft copycat MMOs during the Austin Game Conference. Well, the nice folks at Massively Online Gamer just released their interview videos of several developers that they managed to corner during they AGC.
The good thing about the MOG interviews is that they mostly focus on the games the developers have up, instead of the rants they have about WoW dupes. Focusing too much on rants is sort of counter productive after all. First up (they'll be releasing the rest of the interviews in the future, so we'll update you once those are up) is Lee Hammock, Lead Game Designer for Icarus Studios. Click play below to see what he had to say about Fallen Earth. Part 1 Get the other parts of the interview after the jump! |
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Posted Sep 16, 2006 at 08:00PM by Ian C.
Listed in:
Interviews,
Gods and Heroes: Rome Rising
Tags:
Perpetual Entertainment,
AGC
Page 1
Ó
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In an interview with AGC Perpetual's Community Manager for Gods and Heroes, Chris Launius had a few things to say about Gods and Heroes: Rome Rising. Here's something noteworthy: according to Chris, eventually the players will be able to use a "My Gods and Heroes" customizable website to manage their inventory, message friends, basically everything that a player could do sans actually playing the game. As for the topic of how the secondary gold farming market affects MMOs, Launius said that proper game design can make this issue mostly irrelevant. They are currently talking to several high-profile player guilds so that they could get a better idea of what content they would like to see in guild halls. When asked what Launius considered to be a large guild, he responded that what they consider a large guild should have around 200-300 active players. From what you can gather from this interview, it's safe to assume that in the coming months, Perpetual will be really trying their best to cram the game with as much player-dictated content as possible. |
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