Posted Apr 24, 2008 at 03:01AM by Tim Y. Listed in: Videos, Requiem: Bloodymare Tags: Gravity Interactive
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Requiem: Bloodymare nightmare trailer - Image 1It's a given that every MMORPG out there will have its share of creepy, bloody-thirsty beasts that'd make even the bravest warriors' toes curl. In Requiem: Bloodymare, however, the twist is that you can be that said beast, as seen in the game's latest nightmare trailer. You can view it over in the full article.

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Posted Apr 18, 2008 at 03:59AM by Tim Y. Listed in: News, Requiem: Bloodymare Tags: beta test, Gravity Interactive
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Requiem: Bloodymare closed beta tests end, planned improvements listed - Image 1We're letting you guys know that Gravity Interactive has recently ended the closed beta tests for Requiem: Bloodymare MMORPG.

The company's also got several planned improvements for the game's final build, thanks to the test run. You can view some of the suggestions over in the full article.

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Posted Apr 10, 2008 at 05:41AM by David T. Listed in: News, Requiem: Bloodymare Tags: Gravity Interactive
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The Gravity Interactive logo - Image 1When you've got a beta version of a game like Requiem: Bloodymare running, you can pretty much expect various bugs to show up. Fortunately, Gravity Interactive hasn't left players to fend for themselves. A recent short maintenance period addressed an irritating bug. Find out what it was after the jump.

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Posted Apr 03, 2008 at 04:12AM by Jay P. Listed in: News, Requiem: Bloodymare Tags: NPC, Xeon, DNA, Gravity Interactive
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Requiem: Bloodymare - patch update - Image 1You guys might haven't noticed but changes have been made and bugs have been addressed during the last server maintenance of Gravity Interactive's Requiem: Bloodymare. It's definitely something to make your gaming experience better. Find out the details of the update after the jump!

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Posted Mar 26, 2008 at 02:18PM by Charles D. Listed in: News, Requiem: Bloodymare Tags: Beta Testing, Gravity Interactive
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Gravity Interactive's Requiem: Bloodymare MMORPG - Image 1The developers from Gravity Interactive have recently announced that they will be extending the closed beta testing period of their blood and gore MMO title Requiem: Bloodymare. The closed beta of the game started last February 29 and will run all the way until April 19. More details regarding this announcement can be read in our full article.

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Posted Mar 23, 2008 at 09:40PM by Rio S. Listed in: Videos, Requiem: Bloodymare Tags: Gravity Interactive
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Gravity Interactive's Requiem: Bloodymare - Image 1 Want to see more goodies from Gravity Interactive's very bloody MMORPG Requiem: Bloodymare? We've got just the thing for you, it's a video and it shows just how bloody the upcoming title is. Check out the full article for the trailer.

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Posted Mar 19, 2008 at 03:06AM by Jay P. Listed in: Screenshots, Requiem: Bloodymare Tags: Gravity Interactive
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It's a bloodbath with 10 new Requiem: Bloodymare screens - Image 1Gravity Interactive's post-apocalyptic MMORPG, Requiem: Bloodymare, has begun closed beta recently. If you weren't able to be part of this event, we got you the latest screenshots of the game so that you can get your fill of it. All we can say is, blood's here, blood's there, blood's everywhere. Catch the screens after the jump!

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Posted Feb 26, 2008 at 04:49AM by Jay P. Listed in: News, Requiem: Bloodymare Tags: Fileplanet, Gravity Interactive
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Gravity Interactive starts Requiem: Bloodymare Closed Beta - Image 1Here's the latest update on Gravity Interactive's MMORPG, Requiem: Bloodymare. The "mature-themed" game that features a post-apocalyptic world filled with grotesque creatures has already begun as a closed beta. Find out the details in the full article.


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Posted Jan 04, 2008 at 12:55PM by Karl B. Listed in: News, Requiem: Bloodymare Tags: Clive Barker, genetic engineering, DNA
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Gravity Interactive - Image 1Gravity Interactive is going from the cutesy feel of Ragnarok Online and plunging straight into the deep, dark shadows with their newest offering, Requiem: Bloodymare. This new "mature-themed" MMORPG is currently set for an early 2008 release. You can get some first details about it in the full article.

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