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Posted Oct 31, 2006 at 01:37AM by Ryan A. Listed in: News, Ashen Empires Tags: orb, Viper, Iron Will Games
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Though we're unable to cover it, Ashen Empires Halloween events turned out to be a wonderful success like the others. Last Sunday in fact, an all-time high online user count was set on its Heroes server. That indeed was a good day for the people of fantasy world Dransik. In case however you're thinking that is all for this MMO, we're telling you, you are gravely mistaken.

Developer Iron Will Games just gave out exciting news for the game's sequel, The Sands of Creation. Accordingly, the upcoming expansion will allow players to advance up to level 110. Character specialization skills will begin to be available at level 106. This latest addition gives players more opportunity to customize their characters. However, characters past level 105 will no longer receive orb increases.Ashen Empires - Image 1
Ashen Empires - Image 2
Level 106
A) Health of the Ogre (Increases Max Base Hit Points)
B) Stamina of the Bull (Increases Max Base Stamina Pool)
C) Capacity of a Packmule (Increases Max Base Carrying Capacity)
Level 107
A) Speed of the Viper (Increases Base Attack Speed)
B) Wizard's Haste (Reduces Spell Cast Time)
C) Crafter's Precision (Lowers Crafting Failure Rate)
Level 108
A) Giant's Hammer (Increases Melee/Ranged Damage)
B) Mana of the Arch Wizard (Spell Stamina Cost Reduced)
C) Resistance of the Diseased Snake (Increases Resistance to Disease and Poison)
Level 109
A) Magic Shield (Increased Resistance to Spells)
B) ManaStorm (Increases Spell Damage)
C) Arch Crafter's Precision (Lowers Crafting Failure Rate, stacks with level 107C)
Level 110
A) Health of the Dragon (Increases Max Base Hit Points, stacks with level 106A)
B) Criminal's Folly (Increases Alignment Gain Recovery)
C) BackPack of the Packmule (Increases Backpack Size to 32 Slots)


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Posted May 03, 2006 at 06:23PM by Maricar V. Listed in: News, Ashen Empires
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Iron Will Games has announced the second expansion for its MMORPG Ashen Empires.

The Ashen Empires: The Sands of Creation expansion will allow players to build, own and maintain property. After purchasing a deed, players can start construction of a simple house using available raw materials. Bigger properties would require more resources. The Lotorian Tax System will ensure that owners maintain their houses.

If building a dream house is not a top priority, players can travel to the continent of Artonia, home to a lost and faded civilization. Behind its hot deserts and lush beautiful oasis are ancient artifacts, ruined temples and lost cities. This is also where players can uncover the mysteries behind the fall of the Artonians.

Three new cities will be introduced in the expansion: The evil city of Subashi, the good city of Sardincia and the neutral city of Taklamakan. Players can travel back and forth to the city of Taklamakan from the cities of Silvest, Whisperdale and Krog, through a technology that is currently being developed by Mages of Lotor.

Players will also have an array of quests that will allow them to discover the ancient mysteries of Artonia. New items and rewards are up for grabs. The skill of RuneCrafting will also be introduced to construct magic runes and totems for use in spellcasting and combat.

To make the game more challenging, Battle Horned Vipers, Giant Burrowers and Sand Elementals, and other fantastical creatures will greet players as they venture deep into the new dungeons that lie below Artonia.

The Sands of Creation expansion is expected to become available by the end of summer for less than $15.00.

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