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The problem is that they are very different experiences. If you play Oblivion then everything you do in the world is about permanence - the world literally revolves around you. I finished that quest, it stays finished and if I kill someone he stays dead. With MMOs anything you do in World of Warcraft can be done by someone else two minutes later. That guy is going to respawn two minutes later and that other guy still needs a trinket even though you just gave it to him. |
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7 Comments
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EARTH!
glad there wont be an emder scrolls mmo, who needs pointless grinding when you can have a great game like oblivion where the central focus is a great world and a great story, not focusing on levelling and grinding to make them play longer and get more money out of them :o
" A future Elder Scrolls sequel isn't being ruled out, not after Oblivion's success, but it's not in the cards as of now."
You can't tell me they aren't working on Elder Scrolls V. They probably started work on it right after Oblivion, and after the success Oblivion has had it's a given. If they actually said that it's BS
I don't know what to think about an ES MMO, but I kind of agree with the guy above me. Grinding is completely stupid and is the reason I don't play any MMOs, if they made any ES game that was like that I would not buy it.
but I think having a system linking capability with three other friends that would allow you to team up or compete against each other in quests would be awesome
FIRE!!!!
wind!!!!!
Water!!!
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