Posted Mar 23, 2008 at 10:31PM by Sally B. Listed in: Off Topic Tags: Edward Castronova
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Shakespeare - Image 1If any of you dear readers happen to be aspiring MMO makers, then you'd better stay put for a while and read this short article, so you may learn a few things based on another MMO developer hopeful. Edward Castronova, a professor at Indiana University, researcher of virtual economics and Shakespearean buff, decided to share the lessons he learned after attempting to create Arden, an MMO based on Shakespeare's Richard III. The project was sadly dropped.

So why did he abandon the Shakespeare MMO project? While Castronova didn't provide any specific details, he did admit that "It's no fun. We failed to design a gripping experience." But he did learn a thing or two from the experience which he shared with Wired magazine. Check them out:
  • Don't assume it's easy, even if you have a great idea
  • Start small -- you don't need a huge development studio to flesh out your basic gameplay concepts
  • Know your audience -- apparently the game-playing world isn't ready for an MMO where the strongest attack is a triple-level pun
  • Hire developers who can focus on the job, not students who had educational deadlines to pursue
  • Admit when it's going south
However, this doesn't mean that Castronova has entirely abandoned the idea of creating an MMO, and said he will create a hack n' slash version Dungeons and Dragons type of MMO. But will it still feature Shakespearean verses?

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