Posted Nov 25, 2006 at 01:41AM by Ryan A. Listed in: Interviews, Vanguard Tags: Sigil Games, Qalia, Halloween
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RochelleYesterday, we ran an article about Todd Masten, the associate producer of Sigil Games for their upcoming MMO title Vanguard: Saga of Heroes. We learned about his humble beginnings in the company as an audio man and how he worked his way to the top. This time, let's waste take a few moments to know a guy who's on his way to the top as well but isn't quite there yet.

James Rochelle is the Environment Artist for Vanguard, meaning he takes care of textures and shaders. Last month before Halloween, we shared with you a number of screenshots for the game. A lot of people were quite amazed because the images were vivid and alive. Those are actually Rochelle's craft.

"After hearing about the studio from my good friend Tad I decided to take a break from coloring comics freelance. After doing the infamous test, I was hired," shared Rochelle. He was actually referring to Tad Ehrlich, Sigil's senior artist who used to work for the great Jim Lee.

VanguardRochelle shared that he encountered a couple of difficult things while working in Vanguard. "
Both of the starting cities I’ve worked on were challenging, but I wouldn’t trade the experience for anything." He then somehow gave players a hint when he mentioned that his most favorite work in Vanguard lies in Qalia. The later is actually one of the four continents players can roam within the game.

When his work is finally done and the game is out by Q1 of 2007, Rochelle excitedly shares that he'll be playing as a Dread Knight. We don't know about the rest of you but we're choosing Blood Mages.



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