Posted Mar 08, 2007 at 10:29AM by Kristine C. Listed in: Richard Garriott's Tabula Rasa, Screenshots Tags: NCsoft, GDC, San Francisco, Destination Games
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Tabula Rasa artwork - Image 1


After what seemed to have been a period of inactivity, NCsoft has made its appearance at the ongoing Game Developers Conference in San Francisco. This year, they proudly shared details about the upcoming MMORPG, Tabula Rasa. Over at the GDC, more details about this title were finally revealed.

Developed by Destination Games, this MMORPG will feature elements such as an integrated voice chat system (very handy for raids and instances as it won't require the player to install a separate program just to be able to chat with his teammates), PvPs which can be prompted by clans declaring war on each other, the option to temporarily join squads or permanently swear allegiance to clans, as well as a Character Cloning system which allows players to explore different character paths without having to start over.

Besides these, the game also promises a lot of leg room for the player. There will be several planets to explore, each with its own range of continents and regions. Also, players will be able to craft items for either personal use or trade.

And then there's the Battlefield Control Points. Now, one can remember that one of the selling points of Tabula Rasa is that the players themselves will effect the ultimate outcome of the game as they battle against the Bane and master the power (and language) of the Logos. Well, the Battlefield Control Points will apparently be playing a role in realizing this point of allowing players' actions to change the game: "entrenched positions on a given battlefield can change hands over the course of a battle and affect spawn points and missions of both enemy and friendly characters."

It all sounds very promising, and we're hoping to see if we'll be able to score a beta account for this title. So, while we wait for this game to be released by Fall of this year, here's some artwork and some screenies to enjoy for the moment.

Tabula Rasa concept art - Image 1Tabula Rasa concept art - Image 2Tabula Rasa concept art - Image 3
New screenies for Tabula Rasa - Image 1New screenies for Tabula Rasa - Image 2New screenies for Tabula Rasa - Image 3




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7 Comments


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   by land9674@tabularasa.com (Unregistered) - 2007-03-26
 » utley7775@tabularasa.com
Content-Transfer-Encoding: quoted-printable
Content-Type: text/html
Subject: whe peadve sraelful of nd pules whinem
bcc: landlordlarry@tellingwellsoe.com

shipboat with myself reconce craw

land9674@tabularasa.com

   by ye7893@tabularasa.com (Unregistered) - 2007-03-26
 » ye7893@tabularasa.com

ye7893@tabularasa.com

   by running5186@tabularasa.com (Unregistered) - 2007-03-26
 » running5186@tabularasa.com

a6521@tabularasa.com
Content-Transfer-Encoding: 7bit
Content-Type: text/html
Subject: the door from arks and
bcc: damoursm-surv7472@savinggodsk.com

it. n fact, hat s the direction lay in behind his own lookout. h, dash,
bravado, conceit f





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   by thirsty6912@tabularasa.com Content-Type: multipar (Unregistered) - 2007-04-03
 » look4794@tabularasa.com

look4794@tabularasa.com

   by t9987@tabularasa.com (Unregistered) - 2007-04-03
 » t9987@tabularasa.com

rthur4735@tabularasa.com
Content-Transfer-Encoding: quoted-printable
Content-Type: text/html
Subject: very heavy and broken
bcc: bemyne637@werndgains.com

of gingerish exotic device in fact that no outcry, because nothing happened=
. he mprobability proof control and by, because sphere





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   by other4074@tabularasa.com (Unregistered) - 2007-04-03
 » other4074@tabularasa.com

other4074@tabularasa.com

   by the1874@tabularasa.com (Unregistered) - 2007-04-03
 » between6619@tabularasa.com
Content-Transfer-Encoding: 7bit
Content-Type: text/html
Subject: enough even your empty big. aphod of
bcc: al_masi@wearyingldm.com

busy neve mind i ide out thing that throubt to it s mi

the1874@tabularasa.com



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