Posted Apr 10, 2008 at 05:41AM by David T. Listed in: News, Requiem: Bloodymare Tags: Gravity Interactive
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The Requiem Bloodymare logo - Image 1A closed beta is usually a good time for a company to iron out all the kinks in its game. Server maintenance periods, such as the one that Gravity Interactive held yesterday for Requiem: Bloodymare, tend to bear this out.

Yesterday's maintenance period lasted from 8:10 p.m. to 10:00 p.m. PDT. It was relatively short, but it gave Gravity Interactive the time to address a known bug in the game: the character creation issue that prevented Requiem: Bloodymare players from creating new characters. 

Gravity Interactive's maintenance periods are regular occurrences, so who knows what issues the developer will correct the next time around? Stay tuned for more Requiem: Bloodymare updates as we get them!

[Via playrequiem.com] Permalink  |   Email this  |   Linking Blogs   |   Digg It!

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