Posted Jan 15, 2008 at 06:32AM by Jay P. Listed in: Interviews Tags: Unreal Engine, Crytek, Harald Seely
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Crytek's Harald Seely on CryENGINE 2's MMO expansion - Image 1In a recent interview, Crytek's Harald Seely gave his thoughts regarding the current issue about various Asian MMO developers licensing Western engines, which are not always set up to work effectively for an MMO setting.

With regard to video game engines such as Unreal Engine 3 and CryENGINE 2, these engines are developed for a specific game first, like how CryEngine 2 was made for Crysis.

Eventually, it will then be offered to be used by game developers and online game developers. Having this kind of situation, Seely wasted no time and discussed about CryENGINE 2's stand on the situation. He said:


It was created to support the game, but it was also created with the idea that it would become standalone middleware which was capable of supporting more than one kind of game.


MMOs were definitely always figured into the process, but in the rush to get a game out, you always take some shortcuts that later you have to go back and do more thoroughly.


With CryEngine 2's MMO licensees, Crytek has plans to develop an engine to support multiple studios in multiply genres and platforms. They do try to make it a point that it is as "generic as possible" because they might end up having different versions of the engine.

There you have it, Seely's thoughts regarding the CryEngine 2's expansion on MMO games. If you want to read the full interview, you can visit th source link below. We'll be keeping you posted for more developments on this matter.


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